– fix transparency on most preview meshes
– fix particle systems on some world objects
– fix colors of some blocks on web map
– fix incorrect user count
– misc excavator fixes
– allow admins to ignore auth when using the dev tool to smite things
– fix some pumpjack issues when near the edge of the world
– fix some masking issues on the world object UI
– tweaked the power requirements of some light objects
– fix solid ground component not respecting rotated objects
– fix maxslots issue with singleplayer
– fix some disconnects that could occur when interacting with nothing selected
– broken laws are now automatically removed on server start (such as laws referring to items that no longer exist)
– fix doors having crafting components
– bunch of misc fixes for the webpage with other browsers (edge, firefox)
– glass now properly stacks and has a single form of windows